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This mesh generator requires all the information defining the 3 point distributions as input data.
The efficiency of the method results from the numerous possibilities offered to define the vertex coordinates. A vertex being known via its three indices i, j, k, it suffices to input the following data, in accordance to the case under consideration (see lower down):
The face, edge and point references of the mesh created are defined from their position (indices i, j, k), in the same way as the sub-domain numbers of the elements created (see further down).






![[BIG]](../icons/zoom18.gif)
![[Normal]](../icons/zoom14.gif)
![[small]](../icons/zoom10.gif)